Short story about the most recent game I made for GameDev.TV's game jam.
➤ Support the channel on Patreon for 5$ and get the complete project: / pandemonium_games
➤ You can play the game here: https://pandemonium-games.itch.io/dre...
The main takeaway here is to focus on prototyping early and coming up with the mechanics first if you want to make a fun game. My approach was opposite so it resulted in a game that wasn't really fun.
Social Media & other stuff:
➤ Join the Discord Channel: / discord
➤ Instagram: / nick_bota
➤ Twitter: / pandemoniumnick
➤ Itch: https://nickbota.itch.io/
0:00 Intro
0:37 Day 0 - Brainstorming
1:09 Day 1 - Main Concept & Visuals
3:00 Day 2 - Second Dimension & Dialogs
5:30 Quest System
7:40 Day 3 - Creating Content & Submission
10:38 Results & Lessons
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