In this video, we start working on the crop system for our farming RPG. The first part of the video serves as an introduction to ds_grids, a type of data structure in GameMaker. We also create scripts to define our crop takes and create crop instances, and revisit our "character" drawing system to draw individual crops.
Here I am in other places:
Twitter: / friendly_cosmo
Patreon: / friendlycosmonaut
*LINKS
OneDrive link to crop assets:
https://1drv.ms/f/s!Amc0xkhdlKo2gScDb...
OneDrive link to finished project for this episode:
https://1drv.ms/u/s!Amc0xkhdlKo2gWMR3...
*CREDITS
https://1drv.ms/f/s!Amc0xkhdlKo2gUzkR...
Link to Farming RPG series playlist: • Farming RPG Tutorial: GMS2