Hey everyone, it's your boy Fork Outlets, and today I'm going to show you my comparison of blink between two famous titles: Dishonored Definitive Edition, and Destiny 2. I love the ability to teleport and have been using blink since back in 2012 when Dishonored 1 first came out on the Xbox 360. I couldn't help but notice when Destiny 1 came out, it was virtually the exact same thing. However, as time went on and Blink in Destiny 1 and 2 got nerfed, I noticed a lot of annoying changes that has made it not as enjoyable to use. In D2 the problems are, animation in and out of blink that leaves a vulnerable hitbox whilst in the blink, not an instant blink like dishonored and year 1 destiny 1, too short of a range that is dependent on your mobility, weapons readying out-of-blink (which is debatable as it reduces shotgun spazzes) and lack of directional control. I also find it funny how there was no comparison before about these two abilities and games. I doubt it would ever happen, but I hope someday Bungie can look at their blink ability and do a small re-work on it to be similar to the original. Also for reference, I have the Verse on in Destiny 2 during the time of making this video and the range is okay but I also have both Mida's and 100 mobility so it's kinda tough to really say what's right about it.
Update: So apparently Bungie did do a little bit of a re-work on Blink last year with their updates, so all hope was not in vain. Would appreciate a decreased cooldown timer on it, but I can live with it more now.
Games Included:
Destiny 2 (Bungie)
Dishonored Definitive Edition (Bethesda Studios)