Limit Surface Sampling - Scattering & Generating Points on the Subdivision Limit Surface

Опубликовано: 24 Март 2026
на канале: Pragmatic VEX | Learn Houdini with VEX!
199
7

If you have access to the subdivision limit surface by patch IDs and the patch UVs, then surely you can scatter points on the limit subdivision limit surface just like you scatter points on a polygonal surface.

And this is exactly what we are gonna do in this chapter.

Learn high-end VFX production-focused VEX methods with Pragmatic VEX.
https://www.pragmatic-vfx.com

If our content resonates with you, consider backing us on Patreon or exploring our Gumroad collection. It helps us create more content like this.


Exclusive content:
  / animatrix  
https://pragmaticvfx.gumroad.com


Follow us on:
   / @pragmaticvfx  
  / pragmaticvfx  
  / pragmaticvfx  
https://vimeo.com/pragmaticvfx
  / pragmaticvfx  
  / pragmaticvfx  
  / rdx2k7  


#sidefx #houdini #houdini3d #houdinifx #houdinitips #houdinitricks #quicktip #fx #vfx #visualeffects #simulation #vex #pragmaticvex #pragmaticvfx #cgi #math #mograph #tutorial #course #patreon #ilm #animatrix #shorts