How Much Critical Strike Is Enough and How to Optimize DPS - Graphs and Math - Path of Exile

Опубликовано: 19 Август 2026
на канале: Effex
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In this video I built a tool from the ground up to analyze the effects of critical chance, multiplier, base damage, and base critical strike on your character in Path of Exiles.

Link: https://www.desmos.com/calculator/txd...

Use this in conjunction with PoB to get on the fly results and visual feedback on small changes to your character. Enjoy !


Streaming at
www.twitch.tv/effexkiller


ABOUT THE GAME:

Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. It is designed around a strong online item economy, deep character customization, competitive PvP and ladder races. The game is completely free and will never be "pay to win".

Skill Gem System

Action RPGs have always been about two things: devastating skills and valuable items. Skills in Path of Exile are items - gems that grant abilities when socketed into equipment. A wide range of support gems allow the behavior of skills to be modified.

Passive Skill Tree

All of Path of Exile's character classes share its vast passive skill tree. Starting at one of seven distinct locations dictated by their chosen class, players can focus on the core specialities of their class or travel across the tree to build complex combinations of skills from various disciplines.

The World of Wraeclast

Wraeclast is a dark, brutal continent. Scarred by mysterious catastrophes of the past and inhabited by creatures of nightmare, the very environment challenges exiles who dare explore it.

Item System

Path of Exile is completely designed around items. Any game systems that can be itemized with random properties have been. Our flasks are persistent items that have mods. Our end-game areas can be found as Map items that have mods altering their challenges and rewards.

Leagues and Events

One of the things that's most fun about playing a competitive online Action RPG is taking part in a levelling race on a fresh server. In Path of Exile, we wanted to capture this feeling without constantly resetting our main economy, so we've created a set of race leagues that are run frequently as separate game worlds with their own ladders and economies.