I developed with Unity and the Meta SDK a demo prototype of a magical mixed reality door. At first glance, it seems just a physical sliding door in my house. But thanks to a special selection menu, I can choose to use it either as a standard door to my entrance or as a portal to enter virtual worlds like a forest or a haunted cemetery.
The demo is fully dynamic: I have not hardcoded the position of the door or the menu, but everything works for every possible sliding door thanks to Meta Scene Setup.
I'm considering making a little tutorial post on my blog about how I made this, so if you are interested, let me know! And I'm also open to collaborations, if you see this as useful for you.
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