In this tutorial we will animate 3D player while moving forward "Walk" animation will be played, while moving backward "Backwards-walk" animation will be played and if player standing idle then in that case "Idle" animation will be played.
Animator controller will be used to control animations and we will also write a piece of code in C#
In this tutorial we used:
3D character asset : https://assetstore.unity.com/packages...
Coin asset: https://assetstore.unity.com/packages...
Download these assets and place those downloaded folders in the asset folder of your unity game project.
Do comment about how you go about making it!
#unity3d
#assets
#gamedevelopment
#programming
#unityassetstore
#gameplay
#coincatcher
#3dmodels
#gamephysics
#gameseries
#importasset
#cinemachine
#followcamera
#objecttracking
#animation
#animationcontroller
#techinfi