A quick overview of the new features in 1.10!
Available on the Asset Store ( https://www.assetstore.unity3d.com/en... )
Here's the changelog:
+Terrain
-Added vertex color modes for angle gradients, edge distance gradients, and paint preservation
-UI now shows edge overrides and scale tabs at the same time
-Added multi-selection-edit, only for the inspector
+Shaders
-Added vertex lit Ferr2D shaders
-Switched lighting example scene to use vertex lit shaders
+General
-Added support for external terrain materials
-Improved undo support
-Updated FerrCommon