This video is the last in the series of videos for complete beginners to Godot 4.1.
In this video we "finish" a platform game by adding in the Character Sprite as an animated sprite.
We also adjust the code to trigger the correct animations, moving from idle to run and jump and we use the flip_h property to make sure the player faces the right way as we move.
I hope you have enjoyed the series and keep an eye on my channel for more additions to the series that I'll be making as stand-alone concepts.
Platform Character from Kenney: https://www.kenney.nl/assets/platform...