Using Unity's Built-in Path Finding: Part 1

Опубликовано: 03 Ноябрь 2024
на канале: Learn2CreateGames
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In this new tutorial, we learn how to use the NavMesh objects and implement a simple AI; topics covered include:

[0.30]: Setting-up the environment (FPC + walls + colors + materials)
[4.34]: Adding the NPC
[5.45]: Creating a Navmesh Agent
[6.00]: Creating a simple (JavScript) Script for path navigation and link it to the NPC and FPC (i.e., setting the destination)
[10.12]: Setting static obstacles for the navigation and baking the scene