In this tutorial you will learn how to use Player Preferences to keep information accessible across scenes (e.g., score, number of lives, etc) using very easy steps!
➤ GET ACCESS TO THE FULL (FREE) COURSE HERE!
This video is part of a 3H course with over 55 videos that help you to become more familiar with Unity and C#, create your first C# code, and and create the game mechanics and the user interface for a survival game, including:
- Creating and using variables and methods in C#.
- Collecting Objects.
- Display (and remove after a few seconds) messages to the player.
- Creating a timer and restarting the scene when time is out.
- Displaying the items collected on the user interface.
- Using tags and detect tags after a collision.
- Creating and navigating between menus (e.g., splash screen, end screens)
- Using Player Preferences in Unity.
- Creating a simple user interface with the score and user messages
- Using Triggers.
- Loading scenes.
Access the full video course here:
• Unity from Zero to Proficiency (Begin...
Access the e-book for this course here:
https://www.amazon.com/Unity-Proficie...
➤ GET ACCESS TO MY LESSON MATERIAL HERE!
All material for the course (startup-project, audio and textures) is available here:
http://learntocreategames.com/book_do...
Thank you for your support.
I am delighted to be able to help you create games and fulfil your dreams.
While my Youtube video tutorials show you step-by-step how to create game, you will probably need to know more to be able to publish your own games (e.g., programming, assets creation, etc.);
So, if you want to learn more about Game Programming, and improve your skills, please check my website as it includes more video tutorials and pdf books on C# programming, Artificial Intelligence, RPG creation, and much more.
I hope you will find it helpful :)
Official Site: https://learntocreategames.com