In this tutorial, I go over how to create a quick sci-fi hallway. Also, just a heads up that this isn't a follow-along tutorial (just like my other tutorials) so you'll likely have to pause the video a couple times. I hope this is useful!
Some Notes:
Make sure to recalculate the normals (Edit Mode -- Object -- Normals) every time you mirror an object.
I've only used this method to create quick concept art, but if you plan to use these models in other software, you may want to merge certain vertices after bridging edges.
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