I decided to create a way to see solids before our character arrives at them. This was done by using an additional object to find the distance from the solid between your object and mouse. This can be used to hook shot or teleport your character to your mouse position with MoveTo at any MoveTo speed without overlapping solids.
Grab the code to use it in your own projects!
https://win-streak.itch.io/teleport-code
If you enjoyed this video, check out my previous Coding Adventure:
• My Coding Adventure: Idle RPG
Special thanks for the Character Sprite:
https://pixelfrog-assets.itch.io/