Augmented reality - coherent rendering

Опубликовано: 15 Май 2026
на канале: William Hoff
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This video shows:
• Correct occlusions between the real and virtual objects (i.e., examples of real occluding virtual, and virtual occluding real).
• Correct casting of shadows on the real and virtual objects (i.e., examples of virtual shadowing real, and real shadowing virtual). Shadows are also cast on the desk top.
• Moving the camera to change the viewpoint.
• Changing the relative locations of the real and virtual objects.