Blender RBDLab tutorials || Part 1 - Prepare building for destruction (free asset)

Опубликовано: 05 Октябрь 2024
на канале: Blender Cinematic (fxartist_b3d)
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Destruction Simulations in Blender: RBDLab addon requires the mesh to be manifold for proper cell fracture. In this tutorial we take an example of a glass building available for free in the BlenderKit asset library to explain this concept. This will be followed by using this building model in a destruction scene using RBDLab addon.

BlenderKit addon link:
https://www.blenderkit.com/addons/

Building destruction Tutorial series:
Part 1 (Asset prep):    • Blender RBDLab tutorials || Part 1 - ...  
Part 2 (Fracture):    • Blender RBDLab tutorials || Part 2 - ...  
Part 3 (RBD, Constraints, Activators):    • Blender RBDLab tutorials || Part 3 - ...  
Part 4 (Bake, Particles, Collision & Smoke):    • Blender RBDLab tutorials || Part 4 - ...  

RBDLab addon destruction simulation workflow:
1. Prepare the model for destruction (make sure meshes are manifold)
2. Separate the meshes into meaningful collections
3. RBDLab N-panel linear workflow
4. Scene preparation and Rendering

This project is aimed at developing fairly advanced destruction workflow using Blender, RBDLab addon and Davinci Resolve.

Stay tuned for more RBDLab simulations and tutorials.

Thanks to the following youtube channels for helpful ideas:
RBDLab, Raffo VFX, FxForge & Hang Yuri Yang

RBDLab studio youtube channel:
   / @b3fxstudios  
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Blender version: 3.6 LTS
Render Engine: Cycles (Optix)
Lighting: Nishita Sky Texture & HDRIs
Samples: 4096 samples with Optix Denoise (0.05) @ 4K resolution.
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Laptop: Acer Predator Helios 300
CPU: Intel® Core™ i7-12700H Processor
GPU: Nvidia GeForce RTX3070 Laptop GPU
RAM: 64 GB DDR5
Digital Pad: Ipad pro 2020 & Duet Display app
Cloud: AWS EC2 (Amazon Web Services)
Audio and Video recording: Dolby IO app on iPhone 12 Pro max and iPad Pro 2020
Editing: Davinci Resolve 18.5

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