Early on in Chrono Trigger for SNES if you check a specific bush in Guardia Forest in 600 A.D., a monster will jump out and run off, leaving a Shelter behind. What's worth mentioning is every time you leave and re-enter the area, the monster goes back in the bush and shaking it out will yield another Shelter, do this as many times as you wish.
This is quite helpful for a beginner, and even more useful to outfit your party properly if you're looking to take on a Low Level Game of Chrono Trigger.
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