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PLAYLIST - • Modding X-Plane
In this last video for bringing in scenery objects into X-Plane, we load our model into Blender, setup the location of our textures, make sure our transforms are setup correctly then export as an X-Plane OBJ file. We then load up World Editor, bring in our building and create our own custom airport for in the wintry north and load it into X-Plane to view our asset.
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