Pwad : Dark Tartarus v4
Map 26 : "'Corridor of Doom"
Skill : Ultra-Violence
Category : UV-Max
Time : 23:50
NOTE : Download link : http://grandvoid.sickedwick.net/wads/...
(NEW THREAD !!! v5 (final version ?) is currently WIP and discussed here : http://zandronum.com/forum/showthread...)
About the level : A great big challenging map. Monster count exceed 2k monsters so it's slaughter-orientated, although most of the fights are spamming hordes. It features a HUGE arena at the end, and big long hallways (hence Corridor). Atmosphere is excellent, as the music and the design fit well for a "medieval"-styled map. Except the arena part, it's one more easy level, but very distracting. Gameplay is excellent, as it offers tons of possibilities. One of my favorites.
About the run : Well, I had to choose between few different strats. I chose to awake everyone and provoke as much infight as I could. I rushed to the secret teleport (allowed me to awake and attract everyone in the corridors), fought in the big arena until ending wall lowered and then re-teleport at start to clean the map while monsters were fighting each other. I used the invul in the second secret teleport almost randomly because it's kinda useless at its location, although spending more time in the arena enhances the infight successfully. Then, I had to do the same in the corridor, until monster number decrease hugely. Finally I cleaned everything with the bfg and rocketlauncher. Careful, though, as there will be a horde of cyberdemon remaining in the arena, plus some boring pain elementals & lost souls, which can bother you for quite some time if you don't kill them quickly. I forgot one secret and had to go for it at the end, so I lost a minute because of it. Yet, I'm quite proud of this run, as time is pretty correct and it was the first record attempt I did of the map, which doesn't happen that often...