Recently I did some stuff in Unity shader graph
And the more time I spend with it the more fluent it becomes.
I also felt that my indie game was missing something which would drive more player attention to cards and the answer was card highlights :)
###about me###
It has been 6 years since I started Game Development with Unity.
From basic Unity tutorials to position where I make it for a living as a whole-time job.
I think that today we live in the era of Indie games, where sadly some of my favourites old companies(I'm looking at you blizzard) are turning into disappointment.
I thought that it is time to get my... together and use my Unity skills to produce something on my own.
There is just one problem. tons of games are being published on Steam and Epic Game Store so I need to develop a strategy...
So here I am, making my Unity Devlog.
Things will not be perfect, but everything is a process.