Monarch - by Alan Rosenfeld

Опубликовано: 31 Март 2026
на канале: Alan Rosenfeld
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Monarch is a short piece I created to 'stretch my wings' so to speak and dive more into #unrealengine layout and niagara particle systems. It was created from a combination of scattered rigid body meshes(for the look of fullness) as well as emitting material animation particles. It also utilized a Spline Blueprint that allows for animated Skeletal Meshes to be hand-placed in key areas. The paper on the Spine Mesh may be found on my LinkedIn page.

#animation #shortanimation #nvidia