Texturing & UVs | Unity Shader Code Basics 02

Опубликовано: 27 Февраль 2026
на канале: Daniel Ilett
2,830
134

Textures are just 2D arrays which contain color data we can map onto a mesh. Meshes use a texture coordinate attached to each vertex to define which part of the texture should be draw on the mesh. Learn all about textures and UV coordinates in this tutorial!
------------------------------------------------------------------------
👇 Download the project on GitHub: https://github.com/daniel-ilett/shade...
📰 Read this tutorial in article format instead: https://danielilett.com/2025-10-16-tu...
------------------------------------------------------------------------
✨ Snapshot Shaders 2 has you covered for all your post processing needs: https://assetstore.unity.com/packages...

✨ Grab Retro Shaders Pro, my PSX and N64 shader asset pack, here: https://assetstore.unity.com/packages...

📚 Get a copy of my shader book here: https://link.springer.com/book/10.100...
------------------------------------------------------------------------
💬 Join the Discord:   / discord  
☕ Or throw me a one-off coffee on Ko-fi: https://ko-fi.com/danielilett
------------------------------------------------------------------------