Description:
Modeling a head in Blender 3D or any other 3D program, can be a headache if you are not familiar with the core face loops required.
Core face loops are the 3D modeling representations of the natural face muscles of the human or humanoid face.
When modeling a character in Blender 3D, you want the face to be as expressive as possible making the character speak and convey feelings and other communication aspects of the face.
In this tutorial, I go through the 3D modeling techniques that will give you a perfectly deforming face every time you create a character.
These are the core face loops.
These also allow you to be very efficient with using vertices when creating your 3D models.
Core face loops are a low poly 3D modeling technique, ensuring that you use the right amount of vertices to create your character.
This tutorial gives an overview of the core face loops method, and the 2nd tutorial will take you through the process in a step-by-step manner.
I hope you do enjoy the tutorial.
Chapters:
0:00 Intro
0:47 Display of Core Face Loops
01:22 Examples of characters created using Core Face Loops
02:19 Extrapolation of Core Face Loops from a flat surface
03:29 Naming of Core Face Loops
04:43 Common Core Face Loops Configurations
16:02 My Own Experience (Sample Models)
LOGO INTRO MUSIC: www.bensound.com
BLENDER VERSION 3.0
MY SYSTEM CONFIGURATION
OPERATING SYSTEM: Windows 10 Pro
PROCESSOR: AMD Ryzen 5 3600 6-Core 12-Thread Processor 3.60 GHz
MEMORY (RAM): 16GB
GPU: NVIDIA GeForce GTX 1050 Ti
Playlist URL: • Blender Modeling and Texturing Tutorial - ...
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