Relax with Tier 6 - Abyssal Gammas (FAQ & Fit In Description)

Опубликовано: 15 Март 2026
на канале: Virgin Succubus
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I want to share this latest Gila fit I've been using to do Tier 6 Gammas.
Sit back, relax and enjoy this stunning environment.

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THIS IS A BASLINE FIT - READ FAQ
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[Gila, Ascended]

Sentient Drone Damage Amplifier
Sentient Drone Damage Amplifier
Sentient Drone Damage Amplifier

Gistum C-Type Multispectrum Shield Hardener
Corelum C-Type 10MN Afterburner
Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender

Drone Link Augmentor II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II


'Augmented' Vespa x2
Republic Fleet Valkyrie x2
Republic Fleet Valkyrie x2
Republic Fleet Valkyrie x2
Republic Fleet Valkyrie x2


Mid-grade Nirvana Alpha
Mid-grade Nirvana Beta
Mid-grade Nirvana Gamma
Mid-grade Nirvana Delta
Mid-grade Nirvana Epsilon
Mid-grade Nirvana Omega

Nova Fury Light Missile x160
'Packrat' Mobile Tractor Unit
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Slots 7-10 for implants optional. Redeem your halycon daily boosters for extra drone/tank buffs.

Q: What is needed to make this fit work?

A:
Good drone (max or close for dps) and shield skills are a must for T6, as well as basic knowledge of abyssal spawns.
It is MANDATORY to have sets of MUTATED DRONES to counter specific spawns in t6. (read below)
Lastly cheap rolled abyssal shield extenders can add extra security.
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Q: Why this fit? Why passive Gila and not another option?

A:
Simply, price and effort. Compared to other ship types and active Gila's, this fit is relatively cheap, considering you are completing the apex of abyssal difficulty. A bonus of being passive is you don't have to worry about gankers or neut spawns as much.
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Q: How much isk per hour do you make?

A:
Around 400-500m per hour, when collecting most of the subnodes + cache. This is excluding receiving any rare capital shield mutaplasmids (worth several billions each).
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Q: I don't have amazing drone skills/still learning abyss.

A:
Stick to t4 or t5 gammas (Which this fit will blitz), whilst learning/training skills
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Q: Hardest Spawns/Rooms?

A:
Time is your enemy in t6 gammas and there are two spawns that are a challenge.

Drifter Battleship Spawn (AKA Karen):
In gammas Karen gets massive HP, to counter this mutated Valkyries for damage are used.

Ephilites, drifter cruiser spawn:
With a swarm of these guys, it can be a real grind. To counter this use rolled augmented drones (Preferably vespas). Ephilites have low omni resists, meaning augmented drones can rip them apart.
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Q: What abyssal drones/mods should I aim for?

A:
For drones, a little known trick is that any navy drones rolled, gain up to 10% mutated drone spec skill bonus. This essentially means you can give any navy drone a bonus equal to t2 drones damage BEFORE considering the rolled damage stats. Thus keeping the extra tank and tracking of faction drones. Therefore there is little reason to use t2 drones when rolling.

You'll want at least 1 set (2x Drones) of high damage rolled drones to kill battleship and high tank waves.

You'll also want 1 set of rolled augmented drones (preferably vespas) for ephilite, marshal and sansha (not knights) spawns. Augmented Vespas have much better tank and damage than valks and are perfect for killing these waves.

The rest can be rolled faction valkyries (use cheap navigation or tank mutas).

For extenders, keep it under 200m each. PG and cpu allowing, aim for green hp, rest can be red.
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Q: What should I shoot first?

A:
Always shoot neuts first, although you can tank for a long time without cap it helps to always have your hardener online. Then shoot anything that is likely to shoot your drones (Eg ghosting kikimoras, anchoring/scramming rats, webbing etc)
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Q: Should I go for subnodes?

A:
Yes, but only if you have time. I normally aim to spend 6 mins in each room. By the second room you can tell whether you have time to MTU cans or not. Shoot the cans as you pass or assign drones after everything is dead.
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Q: My question isn't listed

A:
Leave it in comments below and I'll try my best to answer it!

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