Unlock the full potential of Godot Engine's AnimationTree! In this tutorial, we'll dive into advanced transition expressions to craft sophisticated finite-state machines with your animations. Leveraging on the concepts presented by the State design pattern, we will understand how to use the Animation Node State Machine transition expressions properly!
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Timestamps
0:00 - I Intro
0:38 - II Design Patterns are Abstractions
1:36 - III Animations are States
2:32 - IV States, Transitions, and Context
3:31 - V Presenting the Problem
5:01 - VI Presenting a Solution
7:37 - VII Advance Transition Expressions
8:03 - VIII Testing it Out
8:51 - IX Outro