March 5, 2024 Full Indie Meetup Richmond, BC
ghostship shape 🍻🍇
WILD RIFT LUX - TOP 2 LUX - CHALLENGER RANKED
She ate the wrong food
AT-Q44CR 4K 60PFC Video Action Camera
Making PDFs Interactive with Google Slides
Places to visit in Da Nang and Hoi An | Complete guide of Ba Na hills | Vietnam Vlog - Ep2
Marazhan-Cehennem Ateşi
55 юбилейный Выпускной в садике "ромашка" #68 город Николаев
Yasmin Alansari - Collisions & Character Movement (in VR)
Lyric Moysey Rubin - Decompilation Discourse
Thomas Paterson
Aryo Nazaradeh How I used Unreal Engine Audio Plugins For the Game "Ondaadad"
Aidan Price - 10 Things I Learned After Shipping "GUARDS!"
Yasmin Alansari - Texturing a Game (With Gradients)
Adam McDonald - Consistent and Sustainable Spare Time Projects
Nel (Coppertiel) - There's Something Wrong With Game Engines
Kaitlin Perry & Sri AK - Building Games and Building Great Teams
Aryo Nazaradeh Why Indie Devs Should Use Audio Middleware
Alex Carey - Accessibility in Games
Lyric Moysey Rubin - The Power of Plugins and Tools in Godot
Alex Laing - Writing Shaders in Godot 4
Patrick, Milton, & Milton (Asses Masses) - Developing a Game For the Theatre
Reid Gillis - Twine in a Single Node
Aidan Price - From AAA to Starting Own Studio
Alex Chen - Publishing for Switch
Leona Neelam Maple - Why Diversity and Inclusion Matters in Games
Jen Shutek & Andrey Chegodaev - Playing With Food: A Book About Food in Video Games
Paul Dean Writing for Video Games
Cole Beernaerts: Pitching Captain Soda
Shane Neville Put A Castle In the Middle
Johnemann Nordhagen Refining Your Game Idea, or How to Make Jaws Without a Shark
Danny Baranowsky All Games Are Music Games