During the virtual AR Community meeting on Thursday October 15, 2015 participants learnt about the status of the Khronos Group glTF specification, experiences with implementation and discussed the role of glTF in reducing the complexity and bandwidth of compressing and transmitting 3D assets for use in AR experiences.
This is the recording from that Webinar. Additional information is here:
glTF 1.0 Specification on GitHub:
https://github.com/KhronosGroup/glTF/...
glTF 1.0 Repository on GitHub
https://github.com/KhronosGroup/glTF
glTF 1.0 Launch Press Release
https://www.khronos.org/news/press/kh...
glTF 1.0 Briefing Webinar
• Khronos Group glTF Webinar
An Introduction to glTF 1.0 Presentation
https://www.khronos.org/assets/upload...