An interesting project to build a 3DO version of Tomb Raider using the OpenLara engine by talented developer Timur Gagiev. This is a CD-R of the current build as of 9th Nov 2021 running on a real FZ-10 captured with RetroTink2x and is quite tricky to play at the moment due to a very slow framerate and short draw distance. Hopefully as time progresses it will get better. This does go to show that the 3DO was capable of supporting this game, however during 1996 when the game was launched on Saturn and PS1, the 3DO was on its last legs with only support from Panasonic remaining. So there was sadly no way Core would have had chance to port it.