My first real game I've done in Unreal Engine 4. Pretty proud of how it turned our. Unfortunately, due to my previous inexperience with a lot of development techniques, the code became pretty messy and unoptimized. I've learned a lot during the the development however, so I'm heavily considering starting from scratch again. For now, this is as far as I will get with this particular incarnation of the game.
Software used:
Unreal Engine 4
Blender (Modeling)
Photoshop (Texture/Material Editing)
FL Studio (Sound and Music)