2D Platformer GODOT: Camera Limits, Fall Zones

Опубликовано: 16 Март 2026
на канале: Jamin Studios
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In today's video, we discuss Camera Limits, Smoothing the Camera out, and Fall Zones with resetting the scene.

Website: https://jaminstudios.com
Twitter:   / jaminstudios  
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00:00 - 0:50 Introduction
0:51 - 1:59 Changing the Camera's Position
2:00 - 3:20 Adding the Drag Margin to Camera
3:21 - 6:50 Adding Camera Limits
6:51 - 9:14 Creating the FallZone Collision
9:15 - 12:07 Coding the FallZone