Honestly, manual builds are confusing for a lot of people. So, me n my friend thought why not make it easier for everyone.
IMPORTANT NOTES:
Make sure you're online while making the first builds, if you're not it will simply do a half baked export and stop or just straight up not even start building.
Android: Build any of them (AAB, APK, or APK Unsigned) once while online. After that, you're good to build all Android exports offline.
Desktop: Build each 1 of them 1 by 1 while being online (Windows ZIP, Windows Auto-Installer, and Linux AppImage) After that, you can export them offline too.
Don't forget if you installed new, Build-Tools or Platforms to always run the setup-android-env bat file. It's only required if you never used that Build-Tools or Platforms. Later on when you switch between them and don't require to rerun the bat file every single time.
Here's the key points of the things:
Intro: 00:00
Installing the app: 00:04
Opening GD Builder: 00:20
Environment section: 00:23
Downloading node: 00:27
Installing node: 00:50
Go back to the app: 01:27
Installing Cordova: 01:34
Installing Electron Builder: 01:50
Check if they're installed: 02:00
Close the app: 02:08
Go to file explorer: 02:10
You might need 7-zip to extract it: 02:18
Installing OpenJDK: 02:25
Take Android-ReadyKit outside pre-bundled folder: 02:52
Go back inside the app: 02:58
Installing Build-Tools, Platforms n Platform-Tools: 03:05
Set your chosen stuff to active: 03:28
Everything found eh? 03:39
Setting Android Platforms and Gradle up: 03:43
Setting Android Platforms: 03:49
Setting Gradle: 03:58
IMPORTANT DETAIL: 04:11
Run the setup-android-env.bat as admin: 04:17
Close the app and start it as admin this time: 04:32
You'll need to be connected to the internet for all types of build for the 1st time: 04:41
Outro: 04:49
Download links
GD Builder: https://www.mediafire.com/file/vgw22a...
pre-bundled zip: https://www.mediafire.com/file/suyo50...
or
GD Builder + Pre-bundled on itch
https://3mp1kng.itch.io/gd-builder