How to make god rays in an Unreal Engine scene

Опубликовано: 10 Октябрь 2024
на канале: OFF WORLD LIVE
239
4

Now that we have some fundamentals down I thought I'd go through an example lighting set up, with these lighting settings we can quite quickly achieve the much sought after GOD RAYS and start lighting like a boss.
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𝘽𝙊𝙒𝙏𝙄: (𝘽𝙀𝘾𝙊𝙈𝙀.𝙊𝙉𝙀.𝙒𝙄𝙏𝙃.𝙏𝙃𝙀.𝙄𝙉𝙏𝙀𝙍𝙉𝙀𝙏)

Join Hardcore Rick on the journey to build his own virtual reality, streaming in real-time from Unreal Engine with the Off World Live Live-Streaming Toolkit.

You can download the Live-Streaming Toolkit free here: https://offworld.live/download-center

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This series will help you to utilize the amazing free tools that are out there and take command of the endless digital expression that is available to build your own worlds.

𝘽𝙊𝙒𝙏𝙄 36 - 𝙎𝙩𝙚𝙥 𝙗𝙮 𝙎𝙩𝙚𝙥:

Step 1: Start your lighting from scratch by deleting all lighting and environment components in your level.

Step 2: Use the environment Light Mixer to Create a Sky Light, an Atmospheric Light and a Sky Atmosphere.

Step 3: Find the Sky Light (Directional Light) in the World Outliner.

Step 4: Adjust your Skylight to give gain some indirect lighting.

Step 5: Rotate the Directional Light to give the effect of a change in time of day.

Step 6: In Directional Light Settings turn on Light Shafts by enabling Light Shaft Occlusion and Light Shaft Bloom.

Step 7: Adjust your Directional Light and Bloom Scale for some different God Ray effects!

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Watch the rest of this playlist:    • Materials, Lighting and Camera in Unr...  

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