In this video we create the data schema for a data asset that will provide the link between our gameplay tags and our attributes. It will also give us the location to input alternate display names and descriptions for our attributes in our UI.
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Making Icons 2 09 Updating Our Template
Making Icons 2 07 Building the Graphs
Making Icons 2 08 Finishing it up!
Making Icons 2 06 Custom Viewport
Making Icons 2 05 ICON Maker Widget
Making Icons 2 #04 Adding to the Template
Making Icons 2 #03 Debugging the Code
Making Icons 2 #02 Continuing the CODE!
Making Icons 2 #01 Getting Started
Making Icons 2.0 New and Improved!
Custom Template 29 Let's Make The Template!
Custom Template 28 Overview Map and Bonus Fixes
Custom Template 27 Set Some Defaults
Custom Template 26 Setup and Debug Effect Actor
Custom Template 25 Gameplay Effect Actor
Custom Template 24 A few fixes
Custom Template 23 Stat Menu Setup Continued
Custom Template 22 Attribute / Stat Menu Setup
Custom Template 21 HUD Overlay Setup
Custom Template 20 Function Library Continued
Custom Template 19 Blueprint Function Library and HUD Setup
Custom Template 18 HUD Overlay
Custom Template 17 Attribute Data Asset
Custom Template 16 Building Attribute Menu