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In this CAD tutorial we'll use the features:
1. Extrude
Definition: The primary tool for creating 3D geometry from a 2D sketch. How it works: You select a closed sketch profile and pull it. Best for: Creating the main "Master Model" block before you start cutting it up.
2. Revolve
Definition: Creates a solid by rotating a profile around an axis. How it works: Spins a profile 360° (or less) around a center line. Best for: Creating cylindrical parts like handles or knobs that you might later want to split in half.
3. Chamfer
Definition: Cuts a flat, angled bevel on an edge. How it works: You select an edge and define a distance. Best for: preparing edges for assembly (so parts slide together) or for aesthetic "finished" looks.
4. Offset Plane (Construction)
Definition: Creates a plane parallel to an existing face at a specific distance. How it works: Creates a floating surface to sketch on or to use as a cutting tool. Best for: Positioning the "knife" that you will use to cut your body in half.
5. Split Body
Definition: Cuts a single solid body into two separate bodies. How it works: You select the Body to Split (your part) and the Splitting Tool (a plane, a sketch line, or a surface). Fusion slices the object. You now have two distinct objects in your browser (e.g., "Body1" and "Body2"). Best for: Turning a solid designs into a 2-part enclosure (Top Case and Bottom Case) or slicing a model to make it 3D printable.
6. Combine
Definition: Performs boolean operations between two or more bodies. How it works:
Join: Merges multiple bodies into one.
Cut: Uses one body to remove material from another.
Intersect: Keeps the overlapping volume. Best for: Creating "Interference Fits." For example, if you have a Peg and a Block, you can use Combine (Cut) to subtract the Peg from the Block, creating a perfectly shaped hole.
7. Remove (vs. Delete)
Definition: A "Soft Delete" that removes a body from the workspace but keeps the operation in the parametric timeline. How it works:
Delete (Keyboard Key): Destroys the history. If you referenced that body earlier, your timeline breaks (Yellow/Red errors). Avoid this.
Remove (Feature): You right-click a body in the browser and select "Remove." Fusion adds a "Remove Feature" icon to the timeline. It tells the software "Calculate everything up to this point, then hide/remove this object." Best for: Getting rid of "Tool Bodies" (like a cutter you used in a Split or Combine operation) that you no longer need to see, without breaking your design history.
All dimensions are in mm/g/s/ISO
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