Hello Everyone!
Welcome to Part 1 of Creating a Third Person Game Developement Tutorial with Unreal Engine 4.
In this video we would be setting up the project, and the player movement so that we have a playable character in the scene. We would be creating everything from scratch and using only Blueprints.
My aim is to create a parkour game in Unreal Engine 4 much like Assassin's Creed or Watch Dogs. We would be moving slowly and perfecting things part by part to create something excellent.
I hope you like it!
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Any questions, post it in the comments.
-fliptrail
Intro created using Adobe Spark.