How do you move your app from Swift Playgrounds to Xcode?
When you get to a certain point in your app's development, you may want to try working with Xcode, the tool professional developers use to build iOS apps. Or maybe you need a feature (like iCloud capabilities, HomeKit, WeatherKit, Sign in with Apple, &c.) that isn't supported in Swift Playgrounds just yet.
Whatever the case, you'll see how to open a .swiftpm (the Playgrounds app file format) with Xcode on your Mac and some handy tools in Xcode that you can take advantage of immediately.
If you keep the app in a .swiftpm format, you can still copy the app back over to your iPad and work away in Playgrounds. But if you find you need the Xcode project format (a .xcodeproj file), there are steps you can take and common issues you may encounter that I'll address and get you on your way!
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Table of Contents:
01:48 - Adding Packages - Swift Playgrounds
04:54 - Moving to the Mac
05:20 - Adding Capabilities in Swift Playgrounds
06:41 - Sharing to the Mac
07:05 - On the Mac
07:31 - Opening a Playgrounds App with Xcode
10:16 - The Xcode Simulator
11:00 - Debugging in Xcode
12:18 - Moving to an Xcode Project Format
13:24 - Xcode Project Creation
14:22 - Analyzing Your App Performance
14:40 -
16:25 - Adding Packages in Xcode
16:56 - The Issue Navigator
18:02 - Creating a Preview if there isn't one
19:33 - Xcode Project Options
21:54 - Handling a Potential Preview Error
22:02 - The Xcode Inspector
24:04 - Debugging Previews
26:06 - Extra Preview Controls in Xcode
28:04 - Marker