Platforming games can be much more complicated than they look! Making objects jump and move realistically and not get stuck in other objects can be a pain in the GameMaker Studio. This video shows how to add a celing climb and swing state to the finite state machine found in previous videos!
Bradley Sward is currently an Associate Professor at the College of DuPage in suburban Chicago, Illinois. He has earned a Masters degree in Software Engineering from DePaul University, a Masters degree in Computer Science from the University of Illinois at Springfield, and two Bachelors degrees in Computer Science and Molecular Biology from Benedictine University. Prior to teaching, Bradley worked for five years in the field of casino gaming on a variety of video slot machine and poker games. The Village People have been permanently etched into his brain.