Introduction to Animation in Maya - Digital Tutors 18 Optimizing animation data
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24 Editable Motion Trails
22 Animating with constraints
23 Ghosting animated objects
27 Creating real time previews with Playblasts
26 Transferring animation with Character Sets and the Trax Editor
25 The Grease Pencil
21 Finishing our path animation
17 Baking animation
12 Breaking tangents
11 Utilizing Buffer Curves
18 Optimizing animation data
13 Moving holds and Weighted Tangents