Super Smash Brothers is a game known for being scientifically inaccurate (at least in the science-gaming/gaming-science community), so today, I wanted to prove this once again by examining the gravity of Smash Bros. Is it realistic or realis-trash?
Links that prove I’m not lying:
Acceleration due to Gravity:
• Gravitation (4 of 17) Calculating Accelera...
Some other cool stuff:
http://ask.enggforum.com/567/how-can-...
The position of an object in free fall:
https://www.khanacademy.org/science/a...
Everything:
https://physics.info/falling/
Terminal velocity is actually a thing:
https://en.wikipedia.org/wiki/Termina...
Falling speeds and gravities:
https://www.ssbwiki.com/Falling_speed
https://www.ssbwiki.com/gravity
Some of the stuff mentioned might just be common knowledge for me, so I don't have a link to prove it
Music:
Intro: Nightmare - SerpentSound Studios
• [String Arrangement] → Nightmare (FREE DOW...
Outro (ish): Nineteen eighty - SerpentSound Studios
• [Electronic] → Nineteen Eighty (Free downl...
Some background-music:
Hungarian Rhapsody no. 2 – Liszt – cover by US Navy Band
https://musopen.org/music/44101-hunga...
Moonlight Sonata Mov. 3 – Beethoven – cover by Paul Pitman
https://musopen.org/music/2547-piano-...
“Wrong Note” Etude Op. 25 no. 5 in E minor – Chopin – cover by Edward Neeman
https://musopen.org/music/611-etudes-...
Camera: Canon PowerShot G7 X Mk. 2
Mics: Zoom H1n and Blue Snowball Microphone
Editing-software: Adobe Premier Elements 15 and Audacity
Wow, you actually read the description?