This is part 1 of a 2 part series. In this first part I'll take you through the first phase of the process I went through to make this render.
I touch on modeling, UV mapping and Glass details.
For part 02 where I breakdown the composition, lighting and post FX I invite you to head over to my Patreon / jssuarez
Visit my website for more information about my work - https://jesussuarez.tv
Check out my course on Introduction to Photorealism using Octane Render - http://bit.ly/2HyE1wE
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▬▬▬▬▬ Video Chapters ▬▬▬▬▬
01:20 – A look into the final render
01:25 - Reference
01:56 - Modeling
03:24 - UV Mapping
04:09 - Glass Displacements