Godot 4.1+ — Swap TileMap Textures | Seasonal Tiles (2D Tutorial)

Опубликовано: 30 Март 2026
на канале: iaknihs
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Quick way to change out the tilesheet for a TileMap in Godot 4 to allow for palette swaps / seasonal tiles / etc. similar to Harvest Moon / Story of Seasons, Stardew Valley, The Legend of Zelda: Oracle of Seasons, ...

This method changes only the textures, so collisions and other tilemap info remain unchanged.

Assets:
https://opengameart.org/content/town-...