Join me behind the scenes for another of my single-take rehearsals for demos that I am prepping for, test-driving new concepts, or generally practicing. Usually recorded late after all my normal work is done, you might enjoy some of the tips and tricks I hope to offer.
Here I dig into a really fundamental topic: curves. A lot goes on behind the scenes with curves - especially splines. Using a custom feature I wrote for the occasion (!) I'll create an approximate spline fit through some target points, then play with varying the degree and see the effect on curvature, the placement of control points, the resulting knots and more...
There's a Golden Rule or two inside this demo - hope you catch them all!