Runway Lights Demo with Oculus Rift SDK, C++ and OpenGL

Опубликовано: 01 Август 2026
на канале: Q The First Timelord (TimelordQ)
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I've been working with Vertex Buffer Objects (VBOs) in OpenGL for the first time and created this demo of runway lights with animated lights and a dynamically created texture for the runway in the Oculus Rift leveraging C++, OpenGL and the Oculus Rift SDK. I'm pretty happy with the results.