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Shadow Shaders with C#/Unity in Virtual Reality (VR)
Water through Texture Distortion with C#/Unity in Virtual Reality (VR)
Unity Shader Properties and Instancing: Recreating the Matrix 4 Resurrections digital world (Part 3)
Multiple Light Sources and "Light Cookies" with C#/Unity in Virtual Reality (VR)
Setup Process for 64 BIT Assembler 'Hello World' Project using NASM and GCC on Windows 11
Setup for X64 NASM Syntax Highlighting and Building in Visual Studio Code and Visual Studio 2022
Re-Creating Asteroids (1979) in C#, Almost Complete, Sounds Next!
AI Material and Texture Generator for Unity using Stable Diffusion
Testing OpenGL Primitives and Textures with Object Oriented Visual C++
Transparent OPENGL in C, Rotating an Object
Runway Lights Demo with Oculus Rift SDK, C++ and OpenGL
Friends - Alternate Reality Intro