http://ctrlaltkill.org
Alex Neuse & Mike Roush
October 8, 2011, NOON, The Ivy Substation (9070 Venice Blvd.)
In this talk, Mike Roush and Alex Neuse discuss what it means to have a creative and narrative vision while making games that are incredibly simplistic. Finding the story through simplicity not only becomes a design vision, but also a design challenge. The Gaijin founders will reveal the complete BIT.TRIP story and share with the audience how working within constraints and being open to input allowed them to tell a bigger and better story than if they had been working alone. Ideas about collaboration, focus, respect, and honor will be discussed as they pertain to game development in a team-based independent environment.