I'm starting to learn GDscript, here i made land patterns by using noise, (math made pattern) and assigning one of 4 tiles to a location based on the black vs white value of the noise
also made it so player will not spawn on tiles with collision as to not be stuck in a wall
i still got lots to learn but i want to make something interesting
https://www.dropbox.com/scl/fo/dib8lj...