Welcome to my tutorial about creating a 3D fountain in Blender, creating trimsheet texture in Substance Painter and merging all together in Unreal Engine 5.
In this episode you will learn how to create water particles using Niagra Particle System.
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My portfolio: https://www.artstation.com/wojakson
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Timestamps:
00:00 - Creating 1st Niagara Particle System
6:36 - Niagara settings