FSR 3 is FINALLY fixed on The Last of Us | GTX 1660 SUPER Performance Test

Опубликовано: 24 Апрель 2026
на канале: Geralt Benchmarks
31,226
457

For those who don't know, FSR 3 was released a few months ago for The Last of Us but the implementation was quite bad, it was completely fixed after yesterday's update (1.1.3.1), now using FSR 3 on GPUs like 1660 Super will change your experience, it is absolutely better now, way smoother, no input lag, minimal ghosting, I really recommend it.

00:00 - Medium, 1080p
02:13 - Medium, 1080p FSR
04:26 - Medium, 1080p FSR + FG
06:59 - Custom, 1080p FSR + FG
*I would avoid High or Ultra Preset, VRAM is not enough.

*Recording takes 3fps
CPU: AMD Ryzen 7 5800X3D
COOLER: SuperFrame ISENGARD 360mm
MOBO: ASUS TUF B550M-Plus
RAM: XPG Spectrix D41 32GB RAM (4x8GB) 3600MHz
PSU: XPG Core Reactor 850W 80plus Gold
STORAGE: Fanxiang S770 2TB NVMe 4.0 7400/6800 (+4TB HDD)
CASE: Lian Li O11 Dynamic Hall of Fame

Game Reviews (Portuguese): https://www.backloggd.com/u/GeraltRX

Business Inquiries:
[email protected] (Gustavo Dias)

Channel art made by Luvskaz:
  / luvskaz