In this episode we add a test method to catch the case where the game gets stuck when it was a draw.
Workflow is a library from Square for making composable state machines, and UIs driven by those state machines.
Since this is recorded before the 1.0 release, please be aware that the classes and interfaces are very likely to change. However, the concepts will stay the same.
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Ray Ryan
/ rjrjr
Zach Klippenstein
/ zachklipp
Workflow
https://github.com/square/workflow
https://github.com/square/workflow/co...