Renderman for Houdini Solaris tutorial where we look at how to use a tiled texture created by adobe sampler and use this as a material in Renderman for Solaris in Houdini. We use Renderman 25 and pxrTiled texture in conjunction with pxrManifold nodes to control the materials repeat on to the asset.
#rendering #houdini #renderman
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00:00 Introduction
00:10 adobe sampler textures
00:27 the textures we are going to usi in Renderman
00:37 convert in texture manager
01:08 tiled texture in Renderman
01:30 pxrConstant node to check textures
01:56 pxrManifold node
02:40 UV set in USD
03:24 connect tiled textures to shader
04:10 connect pxrManifold to pxrTexture nodes