GTA San Andreas Weapon Details Update

Опубликовано: 02 Апрель 2026
на канале: ArtemQa146
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https://libertycity.net/user/Artem.1....
https://www.gtainside.com/user/ArtemQ...

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https://libertycity.ru/files/gta-san-...

Update 2.3
Added RPG support. Now, after the player finishes shooting, the main character will reload the RPG visually;
Added sniper rifle support. As with the RPG, after the end of the shooting, the main character will reload the weapon;
If you get a Molotov cocktail, then it will not burn in your hands right away, first the main character will set it on fire;
Added holding animation for the camera;
A replaced chainsaw. Now it looks like a vanilla model.

Update 2.4
Added sound when the clip falls to the ground;
The AK47 now has a shutter on the right side, as it should be;
Fixed a bug with the camera when the main character got tired and there was a conflict of animations;
Added reloading of the "Heatseek" rocket launcher, exactly the same as in the RPG;
The mod now includes a pack of adapted weapons "Improved Default Armoury" created by Yhdf and adapted by Eternalta. A brief description of the pack "Remaster of all GTA SA weapons with restored textures using artificial intelligence (ERSGAN upscale)". At the moment, the pack has some visual bugs, I hope in the future the author of the adaptation will fix it.

0:00 - 0:21 - Updated Chainsaw
0:21 - 0:34 - The player sets Molotov on fire
0:34 - 0:39 - The AK47 shutter is now on the right side
0:39 - 0:55 - Added sounds when the clip falls on the ground
0:55 - 1:10 - Reloading the sniper rifle after exiting aiming
1:10 - 1:20 - Reloading the RPG after exiting aiming
1:20 - 1:33 - Added animation of holding the camera
1:33 - 2:25 - Improved Default Armoury adapted
2:25 - 2:34 - Fail

Screenshot by eCoJ